Honor of Kings was ranked #1 among the top grossing mobile games worldwide in the App Store revenue in August 2020. MiHoYo’s title Genshin Impact hit $245 million in player spending during its first month, making it one of the biggest mobile game launches ever. Congrats and happy fifth anniversary! /sYCrE7W750- TiMi Studios November 1, 2020Īccording to Sensor Tower, Honor of Kings generated $216 million in player spending between September 28 and October 27, making it the top second biggest grossing mobile game worldwide. Honor of Kings, ‘s premier mobile MOBA, has set a new world record of 100 million average daily active users year to date. Allan Zhang, chief brand officer of Honor of Kings and general manager of TiMi Esports Center, announced multiple esports plans during his speech on the main stage: The 7.74M USD Honor of Kings World Champion Cup (KCC) 2021 will apply a City Tour strategy like the League of Legends World Championship. To engage with such a large, daily audience is truly an honor and motivator to continue delivering the best entertainment experience for our audience every day,” he added. “Honor of Kings is not only a great competitive title but we’ve also seen it become a hub of social activity for people in China. ![]() ![]() “We’ve spent more than a decade investing time and passion into learning what matters to Chinese gamers,” said Li Min, Game Director of Honor of Kings and General Manager of TiMi Studios. Regulators have already issued multiple warnings to metaverse game developers out of concern of market manipulation.Tencent’s TiMi Studios revealed at its five-year anniversary gala that its popular MOBA title Honor of Kings has set a new world record of average 100 million daily active users year to date. The concept has become a buzzword for smaller companies that may be after quick profits, especially for firms that are listed on China’s stock bourses. Baidu has launched a metaverse environment called Xirang, which is described as a virtual workspace and marketplace for users. Honor of Kings was one of the first games in the world to make some important. Major Chinese tech companies recognize the metaverse as a part of their operations in the future, and are slowly shaping the ways people will live, work, and interact digitally.īyteDance acquired VR headset maker Pico in August 2021 and invested in another Beijing-based VR developer in November last year. Honor of Kings game director Li Min also pointed out that Tencent and TiMi’s technical prowess in the mobile space were critical to Honor of Kings’ success particularly in the context of bringing the traditionally PC-based MOBA genre to handheld devices. It wrote checks for more than 67 video game companies in 2021, including Roblox, 36Kr reported. In September 2021, Tencent applied for two trademarks, “Kings Metaverse” and “TiMi Metaverse,” which are references to the company’s hugely popular mobile game Honor of Kings and one of its subsidiary video game studios, TiMi. Games are one of the most accessible ways to engage with the metaverse-and the medium that Tencent will lean on in its endeavors. ![]() Pony Ma, chairman and CEO of the company, told investors during its 2021 Q3 earnings call that Tencent will build its own metaverse through “multiple pathways.” Tencent is one of the largest video game companies in the world. The tech giant will acquire Black Shark for RMB 2.7 billion (USD 420 million) and says it will provide games and content to the hardware maker. This will mark Tencent’s first investment in a hardware maker related to its metaverse business. ![]() News Baidu launches Xirang metaverse environment
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